Episode 18: Badger & The Bear (Hobgobbled)
Stage three of the Battle for Timatone. Jewel and Gram lead Maryn, and eventually Stennel towards the Big Bad, Stennel uncovers his knack for using a crossbow & makes a one-sided friendship.
Stage three of the Battle for Timatone. Jewel and Gram lead Maryn, and eventually Stennel towards the Big Bad, Stennel uncovers his knack for using a crossbow & makes a one-sided friendship.
The Guild begins their siege to retake the Town of Timatone. Planning an ambush and pulling some hijinks. All standard guild procedure, I’m sure.
The guild members take a leap of faith in a Hobgoblin commander, discover some survivors and rally spirits while they wait for a signal that their captors are being truthful.
Last Article in this Guide to DMing Series // Next Article in this Series In the last guide to DMing article I covered my six-step process to building a story, and covered Setting A Goal, Deciding the Ending & Igniting the Spark. For this article I will be going over The Barriers and Consequences. Guide …
5e Magic items are fun to create. In the world of Orosa, we have a need to more 5e neon items, and hence the O.R. system. Though you sometimes can spot the exeptional O.R. systems in many of the major cities, or nearby winding coastal roads, they are most frequently spotted in the neon city …
Jewel, Stennel, Gram & Maryn discover some survivors and learn that no good deed goes unpunished. As they attempt to infiltrate the Hobgobbled town of Timatone, they realize they are outnumbered and vulnerable.
Scorpion Wyvern! DM Jeremy has revealed the stat blocks for the custom wyverns during our Wyverns & The Wake story arch in Macchair Abbey. Scorpion Wyvern Medium Dragon, unaligned Armor Class: 14(natural armos) Hit Points: 26(4d8 +8) Speed: 30 ft., Climb 30 ft., Fly 60ft ————- STR: 13 (+1) DEX: 14 (+2) CON: 14 (+2) …
Jewel Von Onyx, Stennel Bjornson, Gram Orrai, and Maryn decide to do some reconnaissance on their way into Timatone, watch for patrols, activity on the road into the town, and quickly get discovered. Sean DMs!
Last Article in this Series // Next Article in this Series Welcome guildies to the continued adventures of the GM Guide! The expectations are set, the setting is prepared and the characters are built! Now it’s time to roll the dice! But how exactly does someone go about building their first adventure? How much stuff, …