Sean Roe

GM Guide: Building a Campaign part 3: Save the Princess

Last Article in this Series It’s time to Save The princess! In the previous articles I covered my six-step process to building a story, and covered Setting A Goal, Deciding the Ending & Igniting the Spark. I also went over The Barriers and Consequences. In this article I will layout how to put together The …

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GM Guide: Building a Campaign part 1

Last Article in this Series // Next Article in this Series Welcome guildies to the continued adventures of the GM Guide! The expectations are set, the setting is prepared and the characters are built! Now it’s time to roll the dice! But how exactly does someone go about building their first adventure? How much stuff, …

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Guide to Becoming a Successful Game Master p3: Let’s Party

Last Article in this Series // Next Article in this Series In this article series I explore some helpful tips to becoming a GM of TTRPG’s and look at the perilous pitfalls that I have encountered along the way. In my last few articles we have chosen the game to play and assembled our players. …

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Guide to Becoming a Successful Game Master Part 2: Getting to know Your Players

Last article in this series  // Next Article in the series So, about that Game Master article… Last time, I wrote about mastering game master duties and choosing a game system and becoming comfortable with it before introducing the game to your players. This article was going to be about rolling up those characters. But …

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Guide to Becoming a Successful Game Master Part 1: Choosing the System/Rules/Settings

Next Article in the Series Excited about the prospect of sitting behind the screen? Ready to face the challenge of wrangling players and story alike into a cohesive adventure? Dreaming about the hordes of enemies that are dancing in your head preparing to charge at the “Heroes”? Then this series of articles is for you! …

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