Episode 11: Mercy (Wyverns & The Wake)
In the finale of this story arch, the guild members grapple with the repercussions of acting impulsively, prisoner management and wrapping up a messy mission.
In the finale of this story arch, the guild members grapple with the repercussions of acting impulsively, prisoner management and wrapping up a messy mission.
In the first half of the finale of the Wyverns & The Wake saga, Jewel, Stennel & Singer blast their way through smuggler’s bay, uncovering some disturbing experiments and fighting a bardlock?
Jewel, Stennel & Singer make their way through the now-silent town of Machair Abbey, looking for any signs of life, after maybe, accidentally triggering an invasion of the town. They do stumble across a survivor or two, and with their usual grace, do not incite panic.. Will they uncover what has happened and whodunit?
Jewel, Stennel & Singer awake from their long rest and loot the lighthouse before exploring the damage the wyverns have previously caused areas south of town has taken. Then they head back to town to see what kind of damage their beacon has caused.
Jewel Von Onyx, Stennel & Singer plot their attack. Singer unknowingly makes an unusual friend. The group sets sail in a rowboat in a storm, and fight a couple of Wyverns in the lighthouse
Jewel Von Onyx, Stennel & Singer plot their attack. Singer unknowingly makes an unusual friend. The group sets sail in a rowboat in a storm, and fight a couple of Wyverns in the lighthouse
Jewel Von Onyx, Stennel Bjornson & Singer, fresh off their acceptance into the guild have decided to pop on down to the southern beach town of Machair Abbey for a little bit of Wyvern Wrasslin. The level 3, Silver ranked rookies arrive to find a tiny town with a bunch of strange folks.